Zum Echtzeit-Strategie Klassiker "Warcraft 3" wurde heute ein neuer Patch veröffentlicht, der über den Autoupdater installiert werden kann. Mit der Version 1.18 werden vor allem Veränderungen beim Einheiten-Balancing vorgenommen. Auch einige Probleme mit dem World Editor wurden ausgebessert. Hier ist die genaue Liste der Veränderungen:
FIXES
- Fixed a problem that caused Gargoyles to become stuck in Stone Form.
- Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
- Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
- Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
- Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
- Fixed a problem with Metamorphosis that allowed the timer to remain active after the Hero had died.
- Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom maps.
WORLD EDITOR FEATURES
Trigger Editor
- Added new unit states:
o Plagued
o Snared
o Stunned
o Poisoned
o Polymorphed
o Sleeping
o Resistant
o Ethereal
o Magic Immune
WORLD EDITOR FIXES
- Fixed custom buff support for Inferno.
- Fixed multiple-level support for Shadowmeld.
- Fixed Rain of Chaos' order id.