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Guild Wars 2

Details zu "Guild Wars 2"-Gameplay enthüllt

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ArenaNet, die Entwickler von "Guild Wars 2", veröffentlichten nun erste Details zum wohl interessantesten Aspekt des Gameplay von "Guild Wars 2" - der Kampfmechanik.

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Auch ein paar Details zur Klasse der Elementaristen wurden preis gegeben. Diese Einblicke verschafft Spielern einen ersten Eindruck von dem, was sie von diesem heiss erwarteten Titel erwarten können.

  • Visual and dynamic combat - Manoeuvre around an opponent to strike for maximum damage or send them flying through the air. Create giant crushing stone hands, turn into a massive tornado, or summon a flock of vicious birds of prey to swarm your enemies.
  • Cross-profession combos - Combine attacks from different professions for extra damage, like shooting arrows through a flaming wall to create a barrage of fiery projectiles, or sending pets through a cloud of poison so they spread the toxin among the enemy.
  • Environmental weapons - In the hands of a skilled Elementalist, a simple boulder can be turned into a meteor storm. Or save the day by taking control of a siege weapon on the battlefield!
  • A skill system that is easy to learn and rewarding to master - In Guild Wars 2, you start with a strong base set of skills, but the game allows for deep player customisation. You get your base skills from the weapons you wield and then customise your skill-set with racial skills, healing skills, profession skills, and even a devastating elite skill.

Um das Kampfsystem vorzustellen, enthüllte ArenaNet die erste Klasse aus "Guild Wars 2": die Elementaristen.

  • Versatility - Adapting to any situation, the Elementalist can attune to the elements of Fire, Water, Air, and Earth. Each element provides a separate set of options and visually-powerful attacks, like the ability to call down precision lightning strikes, trigger volcanic eruptions, or heal allies.
  • Distinctive Mechanics - Glyphs, Signets, Conjurations, and Attunements provide a distinctive set of mechanics that foster versatility and garner grand results, ranging from area-of-effect destruction to defensive snares.

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