Das März-Update steht für "Hitman" zur Verfügung. Ausserdem wurde verraten, welche Events uns in den nächsten Wochen erwarten.
IO-Interactive hat das März-Update für "Hitman" auf dem PC, der Xbox One und der PlayStation 4 veröffentlicht. Es nimmt zahlreiche Verbesserungen und Optimierungen vor. Der Download ist zwischen 450 MB (Konsolen) und 1 GB (PC) gross. Nachfolgend steht der Changelog bereit und in der Grafik seht ihr, welche Events für den März 2017 vorgesehen sind.
März-Update
- Simplified Chinese Language Support: We've added full menu and subtitle support for Simplified Chinese on PC.
- Performance: We've fixed some rare issues that could cause the game to crash or be unstable.
- Missing Exits: We've fixed an issue that could prevent exit points from appearing after killing the target(s).
- Paris Suspend: We've fixed an issue that could cause guards and targets in Paris to suspend their routines, after specific player actions.
- Subdue Prompt: We've fixed an issue that could cause the 'subdue' prompt to disappear when an NPC is picking up an item or when they are close to a wall.
- Scoring Adjustment: We've fixed an issue where the 'Never Spotted' bonus was not awarded in certain cases.
- Sapienza Lab: We've fixed an issue that could cause 47 to be 'spotted' in the Sapienza Lab, even whilst 'blending in'.
- Hokkaido Landscape: We've fixed a rare issue that could cause 47 to fall 'out of world' in Hokkaido.
- Contracts Search Favourites: The Contract Tile now displays an icon to show whether that contract has been added to 'My Favorites'
- Sticky Pistol (Escalation): We've fixed an issue where the 'Sticky Pistol' countdown would expire, despite 47 having the pistol equipped on a ledge.
- The Incarnation Non-Accident: We've fixed an issue in the 'Meiko Incarnation' Escalation where dumping an NPC in a specific area would not result in an accident kill.
- Disappearing Act: We've fixed an issue that could cause a holstered large weapon to be lost when activating the diorama in Paris.
- Fire Safety: We've fixed an issue that could cause NPC's to teleport away when they are burning.
- HDR Launcher: We've fixed an issue where the 'HDR' option could not be enabled in the game's launcher on AMD cards. Sun Spots (HDR): We've fixed an issue that could cause black pixels to appear around bright light sources when HDR is enabled.
- Additional: We've also fixed other minor issues involving AI dialogue, audio and VO consistency, escalation completion marks and we've slightly reworded some menu text to make it more consistent.