Ubisoft veröffentlicht heute und morgen das umfangreiche Update 3.2 für den Taktik-Shooter "Rainbow Six Siege", das wirkliche viele Bugfixes enthält.
Ubisoft hat heute das Update 3.2 für den Taktik-Shooter "Rainbow Six Siege" veröffentlicht. Das gilt allerdings nur für den PC. Die Xbox One und die PlayStation 4 werden erst am 1. Juni 2016 versorgt. Der Download enthält Balancing-Anpassungen, Verbesserungen und zahlreiche Bugfixes. Schaut euch einfach den Changelog an.
New Features
- Shield charms are now available. Universal charms can now be used on shield-wielding Operators. This is applicable to universal charms that have already been bought.
General Tweaks and Improvements
- Operator Balancing
- Reworked Reloading with Shield Wielding Operators
Gameplay Optimization
- Positioning and Perspective Representation Improvements
- More Accurate Gunfire Tracer Representation
- Character Positioning Fix
- Rappel Clipping Exploit Fixes
Main Bug Fixes
Gameplay
- FIXED – Players are experiencing a controller stuttering when slowly moving the RS button in a direction.
- FIXED – Sometimes, when the round starts some players won't spawn and are met with an out of world view.
- FIXED – Broken animation when Jäger tries to pick up his gadget behind a glass window.
- FIXED – Character turns 180 degrees when picking up deployable gadgets from the other side of a window.
- FIXED – The Cluster Charge will not puncture a hole in Castle's Reinforced Barricades.
- FIXED – Smoke's remote gas grenade is invisible if thrown at the junction of a wall frame and a barricade.
- FIXED – The recoil pattern changes in size for some semi-automatic rifles when the Flash Hider attachment is equipped.
- FIXED – The recoil pattern preview of the Flash Hider with a Vertical Grip on the SR-25 changes differently from all the others.
- FIXED – The effect of the "Grip" for semi-auto rifles on the Recoil Pattern chart is misleading.
- FIXED – When in support mode, the LMG crosshair is not aligned correctly.
- FIXED – Deployable Shield hitbox is still present during the unequip transition.
- FIXED – First person camera remains stuck on drone cam or surveillance cams view if pressing the Down button on the D-Pad while attempting to pick up a gadget.
- FIXED – Scoreboard fails to appear when attempting to open it after all drones have been destroyed during the preparation phase as an attacker.
- FIXED – During death replay a player can see player icons floating around.
- FIXED – The "You are Detected" visual cue is applied to the Death Cam replay if the defender that killed the user is detected outside before the replay finishes playing.
- FIXED – The drone's orientation on the Z axis is changed to match that of the Client that died while using it
- FIXED – Sometimes a Player cannot place a breach charge on a damaged window.
- FIXED – Targeting dot of Barbed Wire appears in Pulse's Cardiac Sensor when switching to it while holding wire.
- FIXED – Breach Charges can't be picked up after being placed on the floor or trap doors.
- FIXED – Welcome mat is still visible on a player’s feet after being revived.
- FIXED – In custom dedicated matches, the "Abandon match" button reads as "return to Main Menu" when choosing to Quit to Desktop.
- FIXED – IQ’s Electronics Detector can retain full functionality while the primary weapon is active.
- FIXED – If a player stops deploying a barricade at the last moment, he can deploy another one on top of it.
- FIXED – The character gets stuck if he is put in DBNO while trying to climb ladder.
- FIXED – The character can reload while disabling the defuser.
- FIXED – Some gadgets can be picked up from the other side of wooden barricades
- FIXED – Defenders are able to pick up a gadget while being destroyed by an attacker and will count to both team score.
- FIXED – Player appears as killer in kill log if he hits a DBNO player with a thrown gadget.
- FIXED – Frag Grenade reticle and feedback not shown when thrown back and cooked.
- FIXED – Dropping a defuser down prevents player from deploying Breach Charges.
- FIXED – Player's headset icon is missing when opening the Party Panel in the Portal.
- FIXED – The icon of 556xi rifle is displayed when killing a user with the 552 Commando rifle.
- FIXED – [PVE] The marker for enemies that have been scanned with the drone will remain after the enemy died.
Valkyrie
- FIXED – The security camera effect remains present on the end of the round replay if Valkyrie’s Sticky Camera is accessed right before the end of the round.
- FIXED – Valkyrie's Sticky Cameras remain floating after Deployable Shield is picked up.
- FIXED – Valkyrie's Sticky Cameras float on Tachanka's turret.
- FIXED – Players may be able to throw more than 4 Sticky Cameras.
- FIXED – Many occurrences of Valkyrie’s Sticky Cameras passing through the corners at various coordinates on Yacht, Plane, Kanal, Hereford Base, Club House, and Oregon.
Blackbeard
- FIXED – No warning message is displayed when trying to equip the destroyed Rifle-Shield.
- FIXED – The MK17 CQB continues to cycle empty rounds in full auto when the Gun Shield is equipped.
- FIXED – Although Blackbeard's shield is destroyed, it will appear like it's not in the death replay.
Level Design
Border
- FIXED – A misaligned geometry can be noticed if the floor is destroyed in the Southern side of the room.
- FIXED – A rubberband effect is caused when going through a tunnel in Border.
- FIXED – Attackers can shoot defenders through a small gap at "EXT Terrace" area.
- FIXED – A player can't climb the stairs in prone in 1F East Stairs.
- FIXED – A player can see under the map with the drone in the crash scene area.
- FIXED – Player is able to get Out of bounds with a vault in specific area.
- FIXED – Player is able to get stuck between the chairs in 2F – Offices.
- FIXED – The player is able to reach the top scaffolding near the waiting room stairs.
- FIXED – Moved a floating ammobox to fit the ground.
- FIXED – Defenders may remain stuck in spawn point Server Room.
Yacht
- FIXED – Valkyrie can throw here Sticky Camera under the mini-submarine.
Consulate
- FIXED – A redwall is not present to prevent Valkyrie’s Sticky Camera to be thrown outside from skylights in preparation phase.
- FIXED – Tachanka’s LMG cannot be used if placed near the servers inside B - Archives room.
Kanal
- FIXED – A player can vault out of bounds in a certain location.
- FIXED – Frag grenade can damage/kill players through unbreakable ceiling/floor from the room below the player.
Kafe Dostoyevski
- FIXED – A redwall is not present to prevent Valkyrie’s Sticky Camera to be thrown outside from skylights in preparation phase.
Plane
- FIXED – One of the defenders may remain stuck in spawn point Executive Bedroom.
Clubhouse
- FIXED – The exterior wall from 2F CCTV Room disappears in Support Mode.
Chalet
- FIXED – The user can shoot an enemy through a small gap.
House
- FIXED – Jäger can't pick up his gadget from toy house in 2F kids bedroom.
Miscellanious
Winning Team showcase
- FIXED – Players can get shot and killed by enemy NPCs during the winning showcase when playing a Terrorist Hunt session.
- FIXED – Text overlap is present when viewing the Scoreboard during the "Winning Screen Showcase."
- FIXED – Disabled teammates’ silhouettes during showcase.
- FIXED – If a player is bleeding out as the game ends and dies during the winning showcase, the spectator HUD will appear.
Spectator Camera
- FIXED – The map objective remains highlighted during the Winning Team Showcase.
- FIXED – In first person camera, the operator icon appears over the character.
- FIXED – Switching first person focus while a player is in ADS will have focused player's weapon blurry when in Spectator mode.
- FIXED – "Spectator Cam - Follow Player" buttons are broken on odd rounds.
Community Stats Website
- Stats: Fixed an issue where Terrorist hunt stats wouldn’t show on some browsers
- Stats: Added back Penetration kills/Melee kills/Revives/Assist
- Stats: Fixed intermittent highlight bug in tables
- Follow: Fixed an issue where friends import would fail
- Follow: Fixed an issue where the list got filled with duplicate entries.
Undocumented Changes in 3.0
- FIXED – The Thermite situation on Kafe requires you to kill 2 enemies with Frag Grenades, Thermite no longer has Frag Grenades.
- FIXED – Rappelling exploits that allow you to vault through walls on various maps, such as, Hereford Base, Kanal, Kafe, and others.
- FIXED – When trying to switch to the D-50 with no more ammo in the MPX, it keeps switching back to the MPX.
- FIXED – [Fixed in 3.0] The window on Consulate in the service stairs is difficult to vault through.