WarCraft 3: Frozen Throne

Neuer Patch

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Zum Echtzeit-Strategie Klassiker "Warcraft 3" wurde heute ein neuer Patch veröffentlicht, der über den Autoupdater installiert werden kann. Mit der Version 1.18 werden vor allem Veränderungen beim Einheiten-Balancing vorgenommen. Auch einige Probleme mit dem World Editor wurden ausgebessert. Hier ist die genaue Liste der Veränderungen:

FIXES

  • Fixed a problem that caused Gargoyles to become stuck in Stone Form.
  • Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
  • Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
  • Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
  • Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
  • Fixed a problem with Metamorphosis that allowed the timer to remain active after the Hero had died.
  • Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom maps.

WORLD EDITOR FEATURES

Trigger Editor

  • Added new unit states:
    o Plagued
    o Snared
    o Stunned
    o Poisoned
    o Polymorphed
    o Sleeping
    o Resistant
    o Ethereal
    o Magic Immune

WORLD EDITOR FIXES

  • Fixed custom buff support for Inferno.
  • Fixed multiple-level support for Shadowmeld.
  • Fixed Rain of Chaos' order id.

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