Solos in Call of Duty: Warzone verfügbar

Alleine unterwegs

News Michael Sosinka

Activision und Infinity Ward haben den Solos-Modus für "Call of Duty: Warzone" zur Verfügung gestellt. Das bedeutet, dass man jetzt alleine und nicht mehr im Dreier-Squad ins Battle-Royale-Gefecht geht. "Solo-Matches sind die Quintessenz für den Spieler, der die ultimative Herausforderung sucht - alles oder nichts," heisst es. Nachfolgend stehen die Details bereit, wobei das Update auch Bugfixes und eine Aktualisierung der Playlist für "Call of Duty: Modern Warfare" liefert.

Screenshot

Solos

The Basics

  • In Solos, you drop into Verdansk alone with Battle Royale rules. That means no squadmates, no friends – only you and a pistol with a few bullets. Think of this as Free-For-All in a traditional Call of Duty game, but on a massive scale.
  • As you loot, complete Contracts, and survive against up to 149 other players, the circle collapse will roll in just as it does in a normal Battle Royale. The Gulag will still welcome in prisoners of the Warzone, but if you die in that 1v1 Gunfight, forget any form of redeployment – you’re out for good.
  • The last Operator standing wins.

Solo Strategy

  • Because you will have no squadmates to rely on or watch your back in Solos, every decision may determine life or death.
  • This begins while on the plane as you plan your infiltration. Watch the top right corner to see how many players dropped in, and keep your eyes peeled for where those red smoke trails fly over. If you’re looking for a fight, follow those trails. If not, try landing in more remote places to build your loadout before taking on other players.
  • When you hit the ground, intel becomes the most powerful weapon for survival. Along with paying attention to the Tac Map and Compass, be especially thorough about finding, and equipping, reconnaissance tools such as the Recon Drone, Heartbeat Monitor, and UAV. The last of these tools can be bought through Buy Stations, which are active during this mode.
  • Speaking of Buy Stations, you can also still buy Self-Revive Kits or find them in Verdansk. Keep this in mind when fighting other Operators; usually, they will instantly die after being reduced to zero health, but if they have a kit, they have the chance to jump back up and get their revenge. With that in mind, always ensure you have a confirmed kill before turning your attention towards the next firefight.
  • Finally, Solos is a great way to practice the fundamentals of Warzone. Solo games are a good option for players who want to train up on weapons, equipment, perks and map knowledge. With only your senses and your HUD to rely on, a Solos match can offer a trial-by-fire that can provide plenty of learning experiences for your future drops.
  • Ultimately, a win in Solos is because you – and only you – outlasted the competition. Drop into some Solos, prove yourself against the world… And celebrate the victories when they come.

Multiplayer - Playlist-Update

  • Cranked Kill Confirmed
  • Mercenary Moshpit
  • Atlas Superstore 24/7 (10v10) “Doorbuster 24/7”
  • Gunfight is now St. Patrick’s Day themed!

General Fixes

  • Fix for a rare bug where players could have increased movement speed after coming out of the Gulag and back into the game
  • Fixed a bug where players may find their weapon in a stowed position and are unable to reload or use their weapon
  • In some cases, players could become stuck under Buy Stations when prone. This has been fixed
  • The Threat UI could disappear from the screen if players complete a contract while they are being hunted from a Bounty Contract. This has been fixed
  • Updated text to “Redeploy Squadmate” to make it a little more obvious on screen when you can buy back a teammate
  • Fix for the last objective in the “Boats and Trains” Mission not tracking as intended
  • Kills are now credited to the player who downed the enemy player.
  • Fix for an exploit where players were able to shoot while downed
  • Fixed a bug where players were unable to deposit cash using balloons if their settings were set to “Contextual Tap”
  • Fixed a bug where players were able to clip into the walls in the Hospital

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