Patch für Dawn of War 3 veröffentlicht

Man kann jetzt in Multiplayer-Matches aufgeben

News Michael Sosinka

Relic Entertainment hat für das Strategiespiel "Warhammer 40.000: Dawn of War 3" einen neuen Patch veröffentlicht. Dieser bietet jetzt die Möglichkeit an, in Multiplayer-Matches zu kapitulieren, falls die Lage aussichtslos sein sollte. Zudem sind diverse Bugfixes enthalten. Der Changelog liefert die Details.

Screenshot

Warhammer 40.000: Dawn of War 3 - Patch vom 8. Mai 2017

New

  • You can now surrender in multiplayer matches

Improved

  • Ronahn’s Long Shot now shows a line on the minimap when aiming
  • Improved presentation in Player Profile screen

Bug Fixes

  • Fixed assorted rare crashes
  • Fixed issue where a chat command (/leave) could cause a crash
  • Fixed broken link to modding wiki in Steam Workshop page
  • Fixed flow issues with quick-matching versus AI when in a party
  • Fixed potential progression blocker in Mission 17
  • Fixed issue with knockback in water
  • Fixed additional instances of ability usage visible through the fog of war
  • Fixed extra scrap being generated by drop pods after their wrecks were looted
  • Fixed text display issues in Steam Workshop
  • Fixed issue with Gorkanaut Rokkit Fist if you issued a move order immediately after using it
  • Disabled incorrectly active buttons during quick match countdown
  • Fixed issue with melee tie up of ranged units placed in melee stance
  • Jain Zar now has visual FX for her scream passive
  • Fixed issue where Bonesinger could become invisible if its Warp ability was canceled
  • Fixed occasional animation issues with Land Speeder crew
  • Eldritch Storm conduit can no longer capture heavy cover
  • Fixed shared cooldown on Bomb Squig and Rokkit Barrage abilities on Tankbustas
  • Fixed missing decor upgrades on Space Marine Stronghold building when player tiers up
  • Fixed missing visual FX on Jonah Orion’s Fury of the Ancients when inside the Stonewall created by Plant the Standard
  • Fixed issue where Elites could get trapped behind the colossus gate in Mission 13
  • Fixed issue where certain doctrines had no effect on units deployed via drop pod
  • Fixed issue where “Hide In-World UI” option applied to some campaign objects, causing progression blockers in Mission 7 and difficulty elsewhere
  • Fixed issue with certain missions reporting 0 XP earned
  • Fixed issue in which Shield Generator shields could be repaired by builder units
  • Fixed issue where Kill Team Ironmaw’s respawn time was not properly increasing when killed in multiplayer games
  • Fixed missing tooltips for Elites on post-match screen
  • Removed non-functional play button in Steam Workshop
  • Fixed issue where Macha’s mastery skin would permanently leave elements in the world after she was killed
  • Fixed issue where Campaign Map button on rewards screen had to be pressed twice to access that screen
  • Fixed issue where connected Webway Gates would not display FX
  • Fixed assorted camera stutters when skipping NISes
  • Fixed non-functional secondary highlight in Doctrine Selector in Elites screen
  • Fixed issue where Venerable Dreadnought Toss ability was not stunning infantry

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