Relic Entertainment hat für das Strategiespiel "Warhammer 40.000: Dawn of War 3" einen neuen Patch veröffentlicht. Dieser bietet jetzt die Möglichkeit an, in Multiplayer-Matches zu kapitulieren, falls die Lage aussichtslos sein sollte. Zudem sind diverse Bugfixes enthalten. Der Changelog liefert die Details.
Warhammer 40.000: Dawn of War 3 - Patch vom 8. Mai 2017
New
- You can now surrender in multiplayer matches
Improved
- Ronahn’s Long Shot now shows a line on the minimap when aiming
- Improved presentation in Player Profile screen
Bug Fixes
- Fixed assorted rare crashes
- Fixed issue where a chat command (/leave) could cause a crash
- Fixed broken link to modding wiki in Steam Workshop page
- Fixed flow issues with quick-matching versus AI when in a party
- Fixed potential progression blocker in Mission 17
- Fixed issue with knockback in water
- Fixed additional instances of ability usage visible through the fog of war
- Fixed extra scrap being generated by drop pods after their wrecks were looted
- Fixed text display issues in Steam Workshop
- Fixed issue with Gorkanaut Rokkit Fist if you issued a move order immediately after using it
- Disabled incorrectly active buttons during quick match countdown
- Fixed issue with melee tie up of ranged units placed in melee stance
- Jain Zar now has visual FX for her scream passive
- Fixed issue where Bonesinger could become invisible if its Warp ability was canceled
- Fixed occasional animation issues with Land Speeder crew
- Eldritch Storm conduit can no longer capture heavy cover
- Fixed shared cooldown on Bomb Squig and Rokkit Barrage abilities on Tankbustas
- Fixed missing decor upgrades on Space Marine Stronghold building when player tiers up
- Fixed missing visual FX on Jonah Orion’s Fury of the Ancients when inside the Stonewall created by Plant the Standard
- Fixed issue where Elites could get trapped behind the colossus gate in Mission 13
- Fixed issue where certain doctrines had no effect on units deployed via drop pod
- Fixed issue where “Hide In-World UI” option applied to some campaign objects, causing progression blockers in Mission 7 and difficulty elsewhere
- Fixed issue with certain missions reporting 0 XP earned
- Fixed issue in which Shield Generator shields could be repaired by builder units
- Fixed issue where Kill Team Ironmaw’s respawn time was not properly increasing when killed in multiplayer games
- Fixed missing tooltips for Elites on post-match screen
- Removed non-functional play button in Steam Workshop
- Fixed issue where Macha’s mastery skin would permanently leave elements in the world after she was killed
- Fixed issue where Campaign Map button on rewards screen had to be pressed twice to access that screen
- Fixed issue where connected Webway Gates would not display FX
- Fixed assorted camera stutters when skipping NISes
- Fixed non-functional secondary highlight in Doctrine Selector in Elites screen
- Fixed issue where Venerable Dreadnought Toss ability was not stunning infantry