Da die PC-Version von "Fire Pro Wrestling World" regulär erschienen ist, kümmert sich Spike Chunsoft verstärkt um die PS4-Fassung.
Spike Chunsoft hat bekannt gegeben, dass die PC-Version von "Fire Pro Wrestling World" den Early-Access verlassen hat und nun regulär erhältlich ist. Passend dazu wurde ein neues Update (siehe Changelog) veröffentlicht. Wie die Macher bestätigt haben, ist jetzt die PS4-Umsetzung mit voller Kraft in der Entwicklung. Demnächst soll es weitere Informationen dazu geben.
Offline
- Fixed bug in Leagues/Tournaments where victory/loss would sometimes not register properly.
- Fixed bug in Leagues where result screen would show the winning wrestler with the name “No Entry” and fail to display their graphic.
- Fixed bug in League Mode where the correct wrestlers would sometimes not proceed to the finals.
- Fixed bug in League Mode where, in a title match, the challenger would sometimes not receive the belt if they won.
- Fixed bug in League Mode where sometimes the winner of a finals match would not be recorded, forcing you to replay the match.
- Fixed bug in League Mode where sometimes a finals block would repeat until a wrestler beat everyone else consecutively.
- League matches now proceed in a more even distribution between wrestlers. (Previously, there was a tendency for a single wrestler to perform all their matches before other wrestlers.)
Edit Mode
- Added “Overwrite” option to Edit Wrestler load menu.
- Face part scale arrows now scale at 1% per click. (Previously 2%.)
- Added 2 more Priority Attack slots to CPU logic. (12 total)
- Fixed bug preventing certain renamed moves from displaying properly.
Online
- Added support for four player matches.
Matches
- Match-specific Match Evaluation criteria implemented for Deathmatches, SWA Rules Match and S-1 Rules Match.