November-Update für Halo: The Master Chief Collection verfügbar

Match-Composer, Bugfixes & mehr

News Michael Sosinka

Für "Halo: The Master Chief Collection" auf der Xbox One wurde jetzt das umfangreiche November-Update veröffentlicht.

Screenshot

343 Industries hat das November-Update für "Halo: The Master Chief Collection" auf der Xbox One veröffentlicht, das unter anderem den Match-Composer enthält. Darüber lassen sich individuelle Spiele mit verschiedenen Parametern erstellen. Weiterhin sind Controller-Customization-Options, Playlist-Updates, Bugfixes und noch viel mehr an Bord. Auf der offiziellen Seite stehen alle Änderungen zur Ansicht bereit.

Bugfixes

Global

  • Improved Player Idle warnings
  • Local Files are now called “Private Files”; we’ll be sharing the reasons for this change in a future post
  • Made several improvements during scenarios where players have been involuntarily disconnected from their internet connection or Xbox LIVE
  • Multiple crash fixes across the board
  • Resolved some incorrect data and leaderboard discrepancies

Halo: CE

  • Renaming Custom Game map variants now conveys the correct 23-character limit
  • Player names now fade away at a rate closer to Xbox CE

Halo 2

  • Fixed co-op disconnection issues during various scenarios

Halo 3

  • Fixed an incorrect Connection Lost error message when splitscreen co-op resumes from an Xbox suspend state
  • Fixed various issues with viewing Terminals in certain supported languages

Halo 4

  • Updated text & icons for 4K across both Campaign & PVP

ODST

  • Clients are now prompted to download ODST when Host chooses ODST during a session
  • Fixes to Sadie’s Story achievements when collecting audio logs across multiple playthroughs of Mombasa Streets

H2A Multiplayer

  • Fixed issue where shooting Blast! cans on H2A maps would not count toward Achievements

Campaign General

  • Fixed various small art decorators appearing as flat black objects in Halo 3 & ODST
  • Fixed issue where co-op players were disconnected after choosing Restart Mission
  • Score & Time results now correctly upload to Leaderboards if players are disconnected from the internet during their runs
  • Rival Score improvements on Campaign Playlist PGCRs
  • Improved co-op PGCR support for Playlists now includes Cumulative Score, Rivals & Top 5 Friends

Matchmaking General

  • Party/Team matching rules are now more consistently applied when backfilling
  • Fixed issues with rank threshold not being respected for matching in various backfilling scenarios
  • Team Doubles matching now backfills appropriately after a Squad Leader quits
  • Made refinements to conditions where players are warned for idling in Matchmaking

Custom Games General

  • Improved messaging for notifying new Game Session Leaders when a Squad Leader exits during countdown timer
  • Roster now better sorts accounts signed into the host/session leader’s console
  • Fixed various H2A environment decorators appearing as flat black objects in 4K

Forge & Films

  • Correct H2A Map variant names now appear in Film Summary
  • Players now receive a warning message when trying to save Forge map variants with blank Description fields

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