Update 1.6.2 für Kingdom Come: Deliverance veröffentlicht

Mehrere Verbesserungen, auch bei From the Ashes

News Michael Sosinka

Die Warhorse Studios haben für das Rollenspiel "Kingdom Come: Deliverance" das Update 1.6.2 veröffentlicht, vorerst auf dem PC und der PlayStation 4. Es werden diverse Verbesserungen vorgenommen, wie der Changelog zeigt, was auch für den DLC "From the Ashes" gilt.

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Update 1.6.2 - Kingdom Come: Deliverance

Kingdom Come

  • The player now loses only a very small amount of faction reputation when he kills all witnesses to his crime.
  • Partially loaded the state of Talmberg during “Epilogue” fixed. – Robard stuck in the ground during “Epilogue” fixed.
  • “Rattled” quest in Sasau can now be started even after finishing “All that Glisters”. – Several long faders before cutscenes fixed.
  • Player couldn’t run from several quest fights in “A Needle in a Haystack”. It is now possible to do so.
  • NPCs can get very dirty and bloody again.
  • Misleading objective logs during “A Needle in a Haystack” fixed and/or improved.
  • Executioner Hermann is no longer in Rattay faction, which should solve many inappropriate reputation losses concerning Rattay.
  • “Tis But a Scratch” achievement/trophy fixed. Anyone who has already finished the game and hasn’t received the achievement/trophy can just load the save game before “The End” and finish the game by talking to a certain someone.

From the Ashes DLC

  • Consoles Only – “From the Ashes” cutscene lighting greatly improved
  • Any new village modifier that the player acquires now immediately appears in the GUI. It is now much easier to see which action caused changes in the village.
  • Divish now instantly teleports to Talmberg after finishing the lords’ discussion during “Epilogue”. This should solve many problems with starting the DLC.
  • Issue with finishing the DLC quest during Talmberg siege with Divish being teleported inside besieged Talmberg was fixed.
  • Locator Marius has much better pathfinding now.
  • There is now a bed marker on the player’s bed in all stages of Rathaus.
  • The must-have money in the village chest now starts after talking to Marius in cleared Pribyslawitz. It previously started after the first cutscene, which could have caused confusion in specific cases.
  • There is now a grindstone in the basic forge and the armorer improvement.
  • It is no longer possible to “judge” Fritz and Matthew during “…Is a Friend Indeed” quest.
  • Rare issue with recruited NPCs not migrating to Pribyslavitz fixed.
  • Rare issue with dropped halberds in Pribyslavitz fixed. – Slight improvement in dialogue cameras during judgments.
  • Saddle-maker no longer has “Villager” UI name.
  • NPCs no longer try to walk into the wall behind the church.
  • Fader after buying resources should now be much shorter.
  • “Improvements” option in dialogue with Marius now only shows when the player can actually build some improvements.
  • It is no longer possible to recruit NPCs when the player fails the “A Place to Call Home” quest.
  • Any issues with the crowd not appearing in Rattay during Henry’s public announcement should be fixed.
  • Small French and German translation improvements.
  • Many minor graphical issues in Pribyslavitz fixed
Quelle: wccftech.com

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