Update zu Marvel vs. Capcom: Infinite angekündigt

Termin & Details

News Michael Sosinka

Capcom wird am 16. Oktober 2017 ein Update für "Marvel vs. Capcom: Infinite" auf dem PC und der PlayStation 4 veröffentlichen. Die Xbox One folgt zu einem späteren Zeitpunkt. Enthalten sind einige Bugfixes und Anpassungen an Charakteren. Der Changelog liefert die Details.

Screenshot

General

  • When an opponent has been hit by three special "grab" projectiles in a single combo, they will automatically be affected by a spiral hit stun, causing them to be invincible and sent into the air. Players can also counter tag out of these attacks. Affected moves:
    • Spider-Man - LP/HP Web Ball (including air versions)
    • Frank - LK/HK Hammer Throw
  • Can perform air recovery in eight directions when recovering from certain unique hits in the air. Affected moves:
    • Dante – Bee Hive
    • Chun-Li – Spinning Bird Kick (including air version), Kikosho, Hoyokusen
    • Chris – Sweep Combo
    • Doctor Strange – Bolts of Balthakk
  • Fixed a bug that made it impossible to block during the last frame of crouching block recovery.
  • Fixed an issue that caused a connection error to occur when continuously performing successful grabs in an online match.
  • Increased throw invincibility during air recovery from 3F to 5F.
  • Fixed comboing into another combo using the Mind Surge throw.

Characters (These changes will go live across all platforms in the update on October 16)

Dante

  • Fixed a bug when taking damage during Tempest that caused Dante’s position to change from the location where he took that damage.

Captain America

  • Fixed bug(s) so that properties of moves without the shield match those with the shield. (ex: forward jumping during forward ground dash without the shield did not have dash momentum)
  • Fixed a bug causing backflip (without shield) to be invincible from start up.
  • Fixed a bug that caused his back ground throw to not do damage and had a shorter knockback distance.
  • Fixed a bug where jumping forward during a back ground dash (with shield) had dash momentum.
  • Fixed a bug that caused him to not face the opponent when behind them while activating Charging Star and Hyper Charging Star.

Dormammu

  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Dark Hole with Flight.
  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Purification with Flight.

Doctor Strange

  • Fixed bug where when there are 3 Graces of Hoggoth HP traps on screen and Flames of the Faltine is used from a higher position, the fired laser VFX disappears.
  • Fixed bug causing one Grace of Hoggoth to remain on screen after activating Flames of the Faltine in certain situations.

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