Deep Silver und 4A Games habe ein Day-One-Update für "Metro: Exodus" auf Lager, das passend zum heutigen Launch einige Verbesserungen vornimmt. Dazu zählen Bugfixes und Performance-Optimierungen. Die Details stehen im Changelog.
All Platform Updates:
- Added more filters for Photo Mode
- General bug fixes
- General performance optimisations
- General balance improvements
- General polish improvements
- Improved VO and subtitles timing in all languages
Console Specific Updates:
- Further performance and memory optimisation
- Tuned motion blur effects
- Tuned horizontal rotation speed / acceleration on thumbsticks
Xbox Specific Updates :
- Added Dolby Atmos Support for Xbox One X
- Added custom Xbox Adaptive Controller support and improved UI layout
PC Specific Updates:
- Tuned HDR saturation
- RTX Improvements / Bug Fixing
- Added DLSS Support
- Additional HUD removal options (coming soon to console) when playing in Ranger Mode
- Added Motion Blur options (coming soon to console)
Additional PC Fixes Since Review Code Was Sent:
- Fixed Locking of player input after scene of rescuing Yermak
- Removed v-sync option from benchmark launcher
- Tuning and fixes for Atmos audio system
- Fixed memory corruption in DX12
- Fixed crash on launching game on old AMD CPUs
- Fixed crash after changing of resolution and Shading Rate to 4k/4x on Video cards with 2Gb and less
- Fixed blurred UI when DLSS is enabled
- Fixed visual artifacts for RTX high mode
- Fixed input lock in when patching gas mask during combat
- Fixed forcing to V-Sync on after alt-tabbing the game running at maximal available resolution for the monitor
- Fixed crash when pressing ALT + Tab during start videos
- Fixed forcing of V-SYNC mode if the game resolution is different than the desktop
- DLSS can be applied in the Benchmark
- Tuned DLSS sharpness to improve image quality
- Updated learned data for DLSS to improve image quality with DLSS on