Mortal Kombat 11 wurde aktualisiert

Auf PC & Switch

News Michael Sosinka

Die NetherRealm Studios haben für "Mortal Kombat 11" auf dem PC und der Switch jeweils ein neues Update veröffentlicht. Die Details stehen im Changelog. Unter anderem geht es um die Anpassungen in "Towers of Time" (noch nicht für PC).

Screenshot

Switch-Update

General

  • Link with Mortal Kombat mobile app for bonus rewards
  • Community “Thank You” gift with 500,000 Koins, 1,000 Souls, 1,000 Time Crystals, and 500 Hearts
  • Bug fixes and overall stability improvements
  • Soul Rewards increased 50%
  • AI Fighter reaction times increased and max input length decreased
  • Fatality count for head spikes decreased
  • Move list and frame data corrections
  • Integrated launch day gameplay server-side data
  • Tweaks to online match-making
  • AI adjustments
  • Corrected some incorrect instruction text in tutorial mode
  • Increased rewards for breakables in The Krypt
  • Adjusted rewards from AI Battle mode
  • Increased Koin rewards for winning Ranked Matches

Towers of Time

  • Modifier damage reduction for fire, DoT, electric storm, etc.
  • Modifier intervals in the Gauntlet increased
  • Adjusted AI difficulty curve
  • Further opponent health reductions in higher level Towers
  • Adjusted and removed modifiers from many Daily Towers
  • Increased Koin Rewards for kompleting Towers and Tower Platforms
  • Increased Dragon Challenge Koin rewards
  • Increased post fight Koin rewards
  • Increased amount of Hearts earned from Fatalities, Brutalities, and Mercies
  • Lowered modifier damage for many modifiers
  • Adjusted the lifespan of several modifiers
  • Dramatically increased cooldowns on Tag Assist modifiers
  • Several Gift/Curse Modifiers are now considered projectiles allowing them to interact with moves that effect projectiles as intended
  • Adjusted Gauntlet difficulty and progression requirements
  • Disabler Konsumables now work with all intended modifiers
  • Improved targeting for several Konsumables
  • Sektor Hunter Killer Protocol Modifier is now disabled by the Rocket Disabler Konsumable
  • Corrected some multipliers on Augments for some characters which were inconsistent with others
  • Fixed incorrect Armor interactions with some Modifiers
  • Decreased Konsumable cooldowns for players

PC-Update

  • Temporarily disabled the RGB Lighting feature from online matches to prevent desyncs from occurring at the “FINISH HIM” screen
  • Fixed an issue that caused the audio to go out of sync with the Story mode cutscenes
  • Fixed a crash that occurred when obtaining Kenshi’s Blindfold in the Krypt
  • Fixed an issue where the GPU Autodetection could cause the title to go unresponsive when booting up the title for the first time
  • Fixed a crash that could occur when disconnecting a controller in a local multiplayer fight when using at least one DualShock4 controller
  • Fixed an issue where disconnecting a controller after a local two player fight would make the title unresponsive
  • Fixed an issue where the title would not launch properly if the Steam folder path contained diacritic marks
  • Fixed a rare case where the game would not launch because of an assertion error
  • Added additional Shadow optimizations which help improve overall performance
  • Various minor Mouse and Keyboard fixes

Hello all, Thank you for expressing your concerns regarding the Character Tower requirements on PC. Our plan is roll out the updated towers to PC next week. We appreciate your patience and will update the PC version of Mortal Kombat 11 as soon as possible.

Quelle: wccftech.com

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