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PC-Update 8 für PUBG auf dem Test-Server

Neues Weapon-Skin-System, Crates & mehr

News Michael Sosinka

PUBG Corp. hat das PC-Update 8 für "PlayerUnknown's Battlegrounds" veröffentlicht, vorerst nur auf dem Test-Server. Jedoch wird es schon bald regulär online gehen. Zudem wird ein neues Matchmaking-System (ähnelt Region-Lock) getestet, allerdings noch nicht global. Der Changelog hat die Details.

Screenshot

Lobby

  • KR/JP joint server is now separated into KR server and JP server
  • Leaderboard for both KR Server and JP server are added
  • KR/JP players will be able to see and play on the server for their respective regions
  • Those who can see neither KR sever, nor JP server, can only play in KR/JP server if they team up with a player who can see KR/JP server

Weapon Skin System

  • Players can select skins for each weapon
  • Weapon skin system UI
  • Each weapon category is arranged in alphabetical order
  • Weapons can be categorized as follows:
  • Acquired: arranged in chronological order of acquisition
  • Equipped: arranged in chronological order of last time equipped
  • Tier: arranged according to skin tier (descending order)
  • You can check details about the equipped skin using VIEW MORE button
  • How to equip weapon skins
  • You can use WEAPONS section in CUSTOMIZATION menu to equip the skin of your choice
  • The ways to acquire weapon skins
  • You can acquire weapon skins either through paid crate (“Triumph Crate”), which is a weekly random crate or “Raider crate”, which is a free non-random crate

New Crates

  • New free/paid weapon skin crates are added
  • We will be providing 100,000 BP, 20x Weapon Cosmetic keys, 20x Early Bird keys, 10x Triumph Crates to all test accounts to test the stability of the system
  • New paid crate “Triumph” is a weekly random crate, and the drop rate is 20%.
  • Triumph Crate can be unlocked using Weapon Cosmetic Key, which can be purchased through Steam market
  • There are 2 rare bonus sets that can also be an acquired alongside single skins
  • The drop rate of each crate is as follows
    • Survivor: 10%
    • Wanderer: 10%
    • Biker: 20%
    • Desperado: 10%
    • Militia: 20%
    • Fever: 10%
    • Triumph: 20%
  • Players can get the new free crate (“Raider”) separately with 100% drop rate
  • "Raider" doesn't need a key to unlock
  • The drop rate for the new free/paid crate are as follows:
  • Drop rate of each items for the new paid crate “Triumph”
    • Desert Digital - R45: 15%
    • Rugged (Orange) - UMP9: 15%
    • Rugged (Orange) - SCAR-L: 10%
    • Rugged (Orange) - M416: 10%
    • Rugged (Orange) - AKM: 10%
    • Rugged (Orange) - Kar98k: 10%
    • Gold Plate - Win94: 5%
    • Trifecta - P92: 5%
    • Desert Digital - Mini14: 4.5%
    • Trifecta - Micro UZI: 4.5%
    • Gold Plate - Sawed-Off: 4.5%
    • Desert Digital - Kar98k: 2.5%
    • Trifecta - SCAR-L: 1.3%
    • Desert Digital - M416: 1.3%
    • Gold Plate - SKS: 0.6%
    • Glory - UMP9: 0.32%
    • Gold Plate - S12K: 0.32%
    • Glory - AKM: 0.16%
  • Drop rate of each items for the new free crate “Raider”
    • Rugged (Beige) - Crossbow: 20%
    • Rugged (Beige) - M16A4: 20%
    • Rugged (Beige) - S686: 20%
    • Rugged (Beige) - SKS: 20%
    • Rugged (Beige) - Kar98k: 6.5%
    • Rugged (Beige) - S12K: 6.5%
    • Silver Plate - R1895: 3%
    • Jungle Digital - P18C: 1.4%
    • Silver Plate - DP-28: 1.4%
    • Silver Plate - S1897: 0.4%
    • Jungle Digital - SKS: 0.28%
    • Silver Plate - Vector: 0.28%
    • Turquoise Delight - P1911: 0.08%
    • Silver Plate - SCAR-L: 0.05%
    • Jungle Digital - AWM: 0.05%
    • Turquoise Delight - Tommy Gun: 0.028%
    • Turquoise Delight - Kar98k: 0.0128%
    • Turquoise Delight - M16A4: 0.0128%
    • Gold Plate - S686: 0.0064%

Bug Fixes

  • Fixed an issue where the refresh button on the friends list would take you to the team tab when players are in a team
  • Fixed an issue where when players leave the vehicle and the vehicle is positioned right next to the window of a building, players would go into the building through the window when getting out off the vehicle
  • Fixed an issue where during server instability, when exiting a slow moving vehicle, the players would be treated as if they were hit by their own vehicle

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