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Update für World War Z veröffentlicht

Neues Skin-Pack für Season-Pass-Besitzer

News Michael Sosinka

Saber Interactive hat ein neues Update für den Koop-Shooter "World War Z" veröffentlicht. Dieses liefert zahlreiche Verbesserungen sowie das "The Professionals"-Skin-Pack für Season-Pass-Besitzer.

Screenshot

New Features

  • Added The Professionals character skin pack (included for Season Pass owners)

Horde Mode

  • The goal is to have shorter but more fun and much more rewarding sessions
  • Overall difficulty is greatly increased
  • Rewards for beating wave 10 and higher are greatly increased
  • Wave difficulty increases much faster
  • The amount of resources player get is slightly reduced, especially after wave 20
  • Introduced a limit to the number of defense kits of the same type that can be deployed simultaneously
  • Reduced cost of equipment bags from 30 to 25
  • Reduced auto turrets ammo by 25%, thus players have to reload them more often
  • Wave preparation time will begin to decrease after wave 15
  • Reduced the amount of resources players can get by using breaching charges from 150 to 100
  • Rejoining the same session in horde mode will now not restore ammo and health to full
  • Added option to restore environmental objects like gasoline pools and gas cylinders via shop
  • Added new side objectives
  • Search bodies
  • Capture area

AI

  • Bomber takes 20% more damage to limbs; this makes him easier to bring down
  • Reduced Bomber move speed by 10%
  • Fixed issue that would make Bomber explode even if player had not hit his detonator

Weapons

  • Heavy Sniper Rifle
  • Increased damage by 100%
  • Classic Battle Rifle
  • Increased damage by 10%
  • Increased maximum ammo carried by 1 extra mag

Perks

  • Fixed issue with Thrifty perk not working as intended
  • Fixer’s “Scavenger” perk (a chance to restore defense kit) is now less efficient in Horde Mode

UI

  • Minor UI and localization fixes

Stability

  • Fixed issue with UI not being shown after mission complete screen in rare cases
  • Fixed critical issue that caused the game to spawn less zombies with more waves in Horde Mode
  • Fixed issue that caused desync in zombie positions in Horde Mode
  • Fixed server performance and memory degradation in Horde Mode
  • Fixed several gameplay crashes

Levels

  • Fixed some gameplay bugs that were causing inability to progress in levels
  • Fixed issue that allowed players to clip through geometry in some places

General fixes

  • Fixed issue that caused supply bags to be unusable after a while
  • Fixed issue that caused flares from unbuilt Auto Turrets to appear when joining a game in progress
  • Fixed issue that prevented a player from selecting a character when joining a game in progress
  • Fixed issue that caused friendly fire from allied gunship on NY4 episode
  • Fixed issue that prevented players from getting rewards if a party leader left the game in rare cases

PC Specific Fixes

  • Fixed key binds being reset after each game launch if certain buttons were used for mapping
  • Fixed issue that would cause players to get stuck in the lobby when matchmaking via Quickplay

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