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Halo: The Master Chief Collection

Neuer Patch behebt weitere Probleme

News Michael Sosinka

"Halo: The Master Chief Collection" hat im Online-Part immer noch einige Probleme zu beklagen, weswegen 343 Industries in diesen Stunden einen neuen Patch veröffentlicht hat.

ScreenshotDa "Halo: The Master Chief Collection" im Online-Modus leider immer noch nicht rund läuft, hat 343 Industries dem Titel einen weiteren Patch spendiert. Dieser ist 523 MB gross und behebt einige Matchmaking-Probleme. Darüber hinaus werden diverse Bugs in Verbindung mit dem User-Interface und dem Party-System entfernt. Die allgemeine Stabilität von "Halo: The Master Chief Collection" soll mit dem Download ebenfalls verbessert werden.

Dieser Patch stellt jedoch nicht das Ende der Unterstützung dar. Wie die Entwickler schon vorher bekannt gegeben haben, sind für die nächsten Wochen gleich mehrere Server- und Content-Updates geplant. Zudem werden die Spieler irgendeine Art der Wiedergutmachung erhalten. Ansonsten seht ihr nachfolgend die Patch-Notes.

Matchmaking

  • Made improvements to the way the matchmaking system handles player matching
  • Made improvements to the team selection process to improve team balancing
  • Made an update to the party system to improve searching with parties (2+ players)
  • Made further improvements to how matchmaking progress is communicated to the player
  • Made an update to ensure that players do not enter a non-joinable state after searching for a match
  • Made an update to ensure that the “Game Session” UI does not persist after leaving a matchmaking lobby
  • Resolved a variety of incorrectly displayed matchmaking prompts
  • Improved matchmaking roster presentation during team creation phase to remove roster flickering
  • Corrected a “connecting to host” message that incorrectly displayed during the matchmaking searching phase
  • Made an update to ensure that FFA players do not appear as if they are on the red team in the pre-game lobby

Party, Lobby, and Custom Games

  • Made an update to ensure that custom game settings persist between matches
  • Made an update to ensure that player’s player emblems load correctly when returning to lobby
  • Made an update to improve nameplate and emblem display
  • Improved the display of emblems in the “Games Session Details” screen
  • Made improvements to parties to ensure that parties are merged when the host joins another player and “brings party”
  • Made an update to improve party stability after completing a matchmaking game
  • Made an update to ensure that players are joinable after playing a matchmaking game

Stability

  • Made a variety of updates to improve UI stability
  • Resolved stability issues that occurred while viewing medals in “Player Details”
  • Made an update to prevent stability issues caused by controller disconnects
  • Made an update to improve post-game-carnage-report stability
  • Made an update to address in-game stability for Halo 2
  • Improved matchmaking stability while searching with parties (2+ players)
  • Addressed a crash that could occur after searching in the Halo 2: Anniversary Rumble playlist
  • Resolved a variety of miscellaneous stability issues to improve overall performance

Achievements

  • Made an update to ensure that the “Zealot” achievement is unlockable

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